HALKWEBAuthorsPANEM Unchanging Order from Arena to Screen

PANEM Unchanging Order from Arena to Screen

PANEM is not a fiction. PANEM is today itself. The arena is now the screen. And the game is still going on.

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Dystopian stories often seem to tell us about worlds far away. But a good dystopia shows us exactly this world, not another universe. The Hunger Games is like that. This series, written by Suzanne Collins and later adapted into a movie, seems on the surface to be about young people's struggle for survival. But the essence of the story is neither individual heroism nor a romantic narrative of resistance. The Hunger Games is about how a power order based on fear, hunger and poverty is perpetuated through media spectacle.

In this country called Panem, the Capitol is at the center: luxury, extravagance, pomp and unlimited consumption. The people who live in this area are usually lovers of entertainment and fashion. People here eat and eat and vomit in order to eat more and more. Hunger on the one hand and excess on the other, this is not a criticism of capitalism but a photograph of reality. The 12 surrounding districts live in poverty, control and repression.

The wealth of the Capitol comes from the production of the districts, which are starving and miserable. After the destruction of District 13 74 years ago, the other districts are under constant surveillance and controlled through the Hunger Games. These games involve a boy and a girl chosen from each district killing each other...

The real horror in The Hunger Games is not that children die.
The real horror is that the death of children is turned into a watchable, debatable and exciting competition.

And Katniss breaks the rule of the game for the first time when 12-year-old Rue dies; she doesn't kill, she cries. She sings, she covers it with flowers, she mourns. She marks District 11 by looking at the screen. It is a reminder that death is not a competition, but a painful thing. The people do not yet understand what is happening, but the power does. Because in that moment Katniss refused to be the person the system wanted her to be.

She didn't play the game, she broke its meaning. And this is the most dangerous moment for the power... The power immediately realizes what it means for Katniss to mourn for a child. Because mourning awakens the people. So the game is no longer just a competition, but an arena where Katniss must be destroyed. The rules are rewritten against her, nature is weaponized, the arena becomes a stove, a trap, a place of execution.

But here's what the government misses: Katniss is no longer the danger; the spark has been lit. As the game intensifies, the oppression becomes visible. And as the oppression increases, the awakening of the people accelerates. But these awakenings are put to sleep with new games. Because for the government, the main issue is not who wins, but the continuation of the game.

Today, the awakening of the people is met in a similar way: First it is suppressed, and if that fails, it is managed. Anger is turned into slogans suitable for the screens, objection into scheduled rallies and the demand for justice into ratings. Repeated protests, after a certain point, cease to be a threat and become a habit. When the opposition chooses to manage this cycle instead of breaking it, it often plays into the hands of the government. Just like in Panem, the public, mesmerized by the screen, consents to the death of children; death becomes a spectacle.

Today, too, deaths are sometimes sanctified, and while the body of the deceased is still cold, it is used as a political tool. It becomes a material for political rivalry. So Panem still exists but we are not aware of it.
Panem: Comes from the Roman concept of “bread and circus” (panem et circenses). In Rome, the people's demand for justice was suppressed not by political rights, but by minimum satisfaction and constant entertainment. Small games and spectacles were used to distract the public and channel everyday anger.

Gladiatorial fights are different; slaves and prisoners of war are often used, death and violence are openly displayed, giving the public fear and entertainment. What is at stake here is not just the display of violence, but its aestheticization in a way that creates a sense of pleasure, curiosity and continuity in the viewer. In academic literature, this is defined as “pornography of violence”.

Typical examples of this concept are the presentation of murders with the same images over and over again, the exposure of the perpetrator and the method with details, or the transformation of traumatic events into consumable content with dramatic narratives, especially in television news. Violence is no longer circulated as a social problem, but as a spectacle to be watched and consumed.

In the dystopian Panem, driving children into the arena, dramatizing their deaths with high-tech broadcasts, and turning these deaths into an exciting spectacle for the public is the most naked and extreme form of violence pornographed.
The picture is not very different today. The media is the screen of modern Panem.

In daytime talk shows, domestic violence, murders and cultural degeneration are on display for hours on end; suffering is transformed from a social issue that needs to be solved into a content that is consumed. In popular soap operas and reality shows, competition, humiliation and violence are made spectacles; while the viewer thinks they are being entertained, in fact violence and oppression are romanticized.

In the evening, another arena is set up: Survivor. There is no hunger, but there is hunger. There is no death, but there are eliminations, endurance tests and humiliation. The struggle for a bowl of food is romanticized. It is watched to see who will endure and who will be eliminated. Children die in The Hunger Games; not in Survivor. But in both, hunger and competition are normalized as games. In dystopia, people are forced into the arena; in Survivor, poverty, hope and the desire to be famous make them volunteer.

District 13 is one of the key points of the order established in the country called Panem. According to the official narrative, it was destroyed by nuclear war. However, District 13 was not destroyed. With a secret agreement with the government, it was taken underground and turned into a controlled area; like the backdoor diplomacy of today. In other words, the system keeps not only the power but also its rivals under control.

At this point, Katniss Everdeen becomes the showcase of the revolution rather than a subject. Resistance is staged with her face; hope is transformed into a manageable spectacle. President Snow's most critical sentence to Katniss makes sense right here:

“He's no better than me.”

This sentence exposes not only the new president Coin, but the whole system. President Snow is not innocent, but his replacement Coin is more ruthless. The problem is not the individuals, but the game itself. Indeed, as soon as Coin takes power, he proposes “one last Hunger Game” for the children of the Capitol. So the system does not change; only the roles change. The old Capitol is demolished and a new Capitol is built in its place. New rich, new privileges, new areas of splendor are created...

This is the moment when Katniss' arrow changes direction. The arrow is aimed not at the deposed president, but at the new owner of the same corrupt system. This is not a betrayal, but a rejection of the game. Because Katniss has now seen this: The revolution has come not to eradicate hunger, but to manage it. Power changes hands, but Panem is permanent.

And today

In an order where the opposition relies on the media as much as the government, and makes politics based on ratings and perception, Panem is reproduced not only from above but also from below. The system likes the opposition that resembles itself because it does not break the game, it only takes over. The name of the arena changes, the faces change, the slogans change, but the order remains in place. And with the power of the media, the public endears not the essence of the revolution, but the new rulers who come by manipulating and manipulating the sincere feelings of the faces of the revolution, but who carry the spirit of the old.

PANEM is therefore not a fiction.
PANEM is the present.
The arena is now the screen.
And the game is still going on.

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